The editor interface
The Bilup editor is where you build projects. It runs entirely in your browser (and in the desktop app), and it ships from the same build as the community site. This page is a map of the editor window: what each region is and where to read more.
Layout at a glance
The editor is divided into a few fixed regions:
- Menu bar across the top: the Bilup logo (a link back to the home page), the File / Edit / Tools / Bookmarks menus, Settings, the project title, and, on the right, your save status and account. See the menu bar.
- Stage on one side: the running project, the green flag and stop button, the stage-size controls, and the fullscreen button. See the stage.
- Sprite pane below the stage: the list of sprites, the selected sprite's properties (position, size, direction, visibility), and the stage/backdrop selector. See sprites.
- Editing area filling the rest of the window, controlled by three tabs at the top-left:
- Code: the blocks palette and the block workspace.
- Costumes (or Backdrops when the stage is selected): the paint editor.
- Sounds: the sound editor.
The three tabs switch what the editing area shows for the currently selected sprite or the stage. The stage, sprite pane, and menu bar stay put while you switch tabs.
Editor mode versus player mode
The same page can render two ways. In editor mode you see everything above. In player mode only the stage and its controls are shown, which is what visitors see on a shared project page or an embed. The community project page loads projects into the embedded player rather than the full editor.
What makes the Bilup editor different
Beyond the standard Scratch layout, the Bilup editor adds:
- A compiler that turns your blocks into JavaScript for speed, plus custom FPS, custom stage size, and other advanced settings.
- Addons and custom themes that reshape and restyle the editor.
- Developer tools: a debugger, a variable manager, restore points and autosave, built-in git version control, and live collaboration.
- A find bar and workspace bookmarks for navigating large projects.
See also
- Editor tour for a guided first look
- Keyboard shortcuts
- Project management: new, save, load, and share
- Settings and addons